Public Build 0.31 Released!
Just Friends - Visual Novel » Devlog
Build 0.31 is now available for the public. Here is the changes for the versions:
Above is the original Twitter image for the release of the Patreon build at the time, when it was still called alphas.
- Fixed a major issue that could potentially make it impossible for any player to access Wagner's route on day 4.
- Added Karnal's Act Zero, first, second, and third encounters for Day 4.
- Corrected a dialog error on Day 3 for Wagner on the pool.
- Added Karnal SwimmingTrunks portrait tp the game.
- Fixed some internal call paths for the routes that need conditions to be accessed.
- Text Revision code changed to 12 since newly added routes and text to the game.
- Given some revisions through the routes calls previous saves will probably not work anymore (Sorry guys) more info is below.
- The calls for other animations are already added to the JSON editor, but it's incomplete ingame (any new animation is not working for some reason)
- Added new 8 route segments for Wagner.
- Changes were made to the credits sequence of the game.
- Updated Day 5 for Wagner.
- Corrected some misspellings on Wagner's route.
- Updated the Credits Sequence to add the new Patrons names both on the Credit Rolls and the Start Menu option.
- Updated the Intro of the game to show the current alpha name correctly.
- Updated the suggested correction input data, now only the alpha 0.26 is able to suggest corrections.
- Updated the Credits Sequence to add the new Patrons names both on the Credit Rolls and the Start Menu option.
- Fixed an issue with Day4 (Day5 ingame), where the hotel theme song would not play.
- Fixed an issue where Aiden's name was displayed in a dialogue he described a situation and did not speak about it out loud.
- Fixed an issue where the MAP would show but the options to go where you needed would not appear, throwing you directly to the credits.
- Corrected one misspelling on Day3(Day4).
- Updated the key for the Text Revision, now only 0.26.1 can send suggestions.
- Added a new name to Correction Team.
- Adjusted the credits scene to comport the new names without messing with the animation.
- Fixed a typo on the Title Menu > Credits list for the Correction Team, now every patron who only contributed to one dialog correction will have the word "Dialog" in the singular, not plural.
- The minimum resolution for this game is now 1280x720 since it's absurdly rare now for anyone to have a monitor that's not at least HD.
- Fixed issues related to Resolution changes on the main title screen. (More details in-game changelog).
- Fixed an issue on the gallery close button.
- Added the option for the gallery to be closed by pressing ESC.
- A new background was added.
- Fixed an issue that would cause the save window to be called when pressed ESC in places where it shouldn't do that.
- Changed the labels on the bottom left part of the Title screen to just show "PATREON" instead of the entire link.
- Changed some code inside the main screen for the quick menu icons.
- Changed the X Value of the following animation: Leave - Center from 1000 to 1200 pixels.
- Added three heights of Jump Animations.
- Fixed animations that weren't working.
- Added two new animations for Day4: Zoom-In and Zoom-Out
- Changed the "credit's" section on the title screen to fit the minimum resolution of the game. (Which is 1024x720)
- Changed the gallery's code, now the gallery should change its size for any size you select.
- Changed the gallery's code, now, no matter what's your starting resolution (1024x768, 1280x720, or 1280x900) the gallery will be in the correct scale and placement for you.
- Changed the default size of the Window to 1280x900 to fit the gallery's new placement/scale code. As a result, the game will have black borders for anyone who have a resolution bigger than basic HD.
- Credits Roll now will position correctly no matter the resolution you're into.
- The hint label for skipping the credits was repositioned to the left side of the screen.
- Fixed a bug that would prevent you to save if you were at the Hotel Cafeteria.
- If you save after a zoom-in but before a zoom-out, the zoom status will be saved too.
- Several smaller fixes were applied to the game's code.
- Added eight new routes for Wagner, finalizing his second Act.
- Fixed some rare bugs on the Save system for the Zoom-in/out character.
- Fixed some small errors with the population of the change-log in the title screen.
- Fixed an error in the Load/Save screen that would try to load a white background that doesn't exist anymore.
- Added the completed version of the MAP for the game.
- Updated the hotel reception bit with the complete map frame.
- Added 8 new routes for Wagner/Act3/Part1.
- Fixed some issues that could prevent the game from opening on other platforms.
- Updated Day1.JSON in several places related to Wagner's routes. (For more info, check the in-game changelog).
- Updated Day2.JSON in several places related to Wagner's routes. (For more info check the in-game changelog).
- Updated Day3.JSON in several places related to Wagner's routes. (For more info check the in-game changelog).
All of the previous changes can be checked in-game on the changelog menu.
This build also brings us closer to the closed Patron build. The idea is to give you all a gap of Five versions between closed and open builds.
Remember, open builds are the same as the closed builds released to Patrons, and because of that it's impossible to add or fix anything in them. Remember that.
Files
Linux - Just Friends A0.31.zip 163 MB
Sep 02, 2022
MAC OSX - Just Friends A0.31.zip 177 MB
Sep 02, 2022
Windows - Just Friends A0.31.zip 163 MB
Sep 02, 2022
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Just Friends - Visual Novel
Just Friends Furry Visual Novel - In development on Patreon
Status | In development |
Author | yekkusu |
Genre | Visual Novel |
Tags | compatible, Furry, game, Gay, just-friends, linux, Romance, Singleplayer, windows |
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